Contents
The scripts below are all included in this package. The majority of these are dependent on each other, so ensure that you start each one in the order provided. Some resources come with SQL table structure queries which must be executed before starting the server.
All resources which are protected by Escrow will come will configuration files, including support for different languages.
You will also receive entitlement to the Conversion Pack, which is available for free. This is a dependency and must be installed alongside the resources below.
| Resource | Description | Escrow |
|---|---|---|
| phynix | A core framework dependency required for base functionality. | Yes |
| px_admin | Administration management menu, with tools aiding staff in monitoring. Comes with an effective anti-cheat system tested on thousands of users. | Yes |
| px_banking | State-of-the-art banking system required for banking transactions. | Yes |
| px_barber | Customize the facial appearance of your character, including heritage, hair, blemishes, skin colour and more. | Yes |
| px_blips | Emergency service blip management, tracks players across the world seamlessly with OneSync support. | No |
| px_business | A base object and state management resource for all businesses across the server. | Yes |
| px_chars | The character management and state resource. | Yes |
| px_clothing | Customize the physical appearance of your character, including clothes, shoes, hats and accessories. | Yes |
| px_death | An extension of the base "death" character state. | Yes |
| px_doors | Door management system for interiors. Allow specific jobs or whitelists to open doors and gates. | Yes |
| px_emotes | Express your character by adjusting your walkstyle, interacting with chairs, stance control and using emotes. | Yes |
| px_garage | Store your vehicles across different garages. Includes impounds, job whitelists and more. | Yes |
| px_hospital | Lay on beds, check-in and gain medical treatment for your injuries. | Yes |
| px_hud | Advanced HUD with minigames, settings, target system, in-game form management and more. | Yes |
| px_injury | Handles all player damage, with different injury stages, types and remedies. Gunshots cause you to slowly bleed out. | Yes |
| px_interaction | Binoculars, fireworks, scenes, a menu and other miscellaneous interaction methods/features. | No |
| px_interiors | An interior management resource, used for motels and housing. | No |
| px_intro | A first-join customizable player experience which introduces the Phynix world to newcomers. | No |
| px_inventory | Basic inventory with durability implementation, core items and more. | No |
| px_keymapping | A key binding management resources which handles all customizable bindings and their event functions. | Yes |
| px_logs | Keep track of who joins, dies, disconnects, and more. Allows you to integrate with a Discord bot and display live job counts in channels. | No |
| px_map | A base resource used to set the player spawn point on join. | No |
| px_motels | A state-provided service which gives your characters a place to stay. | Yes |
| px_needs | Food, hunger, oxygen and other needs managed by this resource. | Yes |
| px_phone | A basic and fully customizable phone. Text, call, twoot and connect with others. Manage your cars, houses, job, etc. | No |
| px_qb | A framework integration which allows for basic QBCore resources and dependencies to run on Phynix. | No |
| px_scoreboard | Basic scoreboard UI used to identify players by their ID. | Yes |
| px_tattoos | Express your character by applying a selection of tattoos. | Yes |
| px_time | Weather, time management and synchronisation between players. | Yes |
| px_utils | Utilities and libraries used by other resources in the framework. | Yes |
| px_veh | Vehicle management: degradation, ejection, breakdowns, cleaning, repairing, refuelling, nitrous, trunks & more. | Yes |
| px_voip | A fully integrated voice over internet protocol proximity-based chatting system. Includes radio support. | No |
| px_weapons | Weapon state system integrated with inventory, features dynamic ammunition updates and attachment options. | Yes |
Dependencies
Any of the resources above included in this package may be dependent on one another, and as such it is required that they are installed together.
When you purchase the Base Framework, you will receive an email containing a file to download. Within this file, you will find the Conversion Pack. This pack is required for the framework to work.
Please ensure that you have acquired the Conversion Pack and configured your server correctly before requesting support. The pack is available for free and contains important dependencies for the Base Framework.